﻿using System;
using System.Collections.Generic;

/// <summary>
/// 抗性
/// </summary>
[Serializable]
public class Resistance : PropertyBase
{
    public const string key = "Resistance_";
    public PropertyValue<object> fireResistance = new PropertyValue<object>(0,GMConfig.KeyType.PercentKey + "fireResistance");
    public PropertyValue<object> iceResistance = new PropertyValue<object>(0,GMConfig.KeyType.PercentKey + "iceResistance");
    public PropertyValue<object> toxicResistance = new PropertyValue<object>(0,GMConfig.KeyType.PercentKey + "toxicResistance");

    public Resistance()
    {
        propertyList.Add(fireResistance);
        propertyList.Add(iceResistance);
        propertyList.Add(toxicResistance);
    }
}